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Considering how lifestyles in the “developed” West consume the greatest amount of resources and have tended toward wasteful practices, what are non-Western lifestyle habits that we in the West could adopt? We may need to change our ways as populations grow, migrate due to climate change and resource restrictions.  One thing that we’re doing is growing more vegetables, herbs, chilis and peppers, getting beans, spices and lentils in bulk, especially from the local Indian grocery. We are learning to make Indian, Middle-Eastern and Asian dishes in low-energy ways (crockpot) and would like to learn how to create a solar oven as we live in a very hot climate with lots of sun exposure.  We are drying clothes outside, catching rainwater for the garden, not watering our lawn, drinking more teas and iced teas and running indoor fans.  I would like to see more telecommuting and working earlier and later, with staggered siesta times to conserve energy for people to rest.  People would be healthier, happier and there would be less carbon spent during the higher temperature times of the day.

We need a way to reframe the notion of “development’ or ‘progress’ so that it is not immediately equated with increased resource consumption and carbon creation.  There needs to be a way to reframe a move back to practices of the “less-developed” world in ways that are not negative or patronizing. We need to rethink the 20th century industrial/colonial linear paradigm that has this world on a crash course. How can we describe a move toward sustainability, conservation, investment in renewable resources and energy in ways that are practical, positive and possible?  Some may observe that the “developing” world is already leading on this topic…How then can we in the “developed” West release our grasp on wasteful practices and learn from the rest of the world?  This concerns how we structure our work-day, how we build our homes, or how we manage the water we use (can we begin to implement home-irrigation methods using a natural-filtered process to use grey-water from laundry machines, showers and dishwashers? – something that would be especially useful where homes would like to grow their own vegetables and fruit trees).

In as much as the 21st century seems to be shaping up to be an Asian century, I believe it would be good to revisit the work of early 20th century Indian, Chinese and Japanese intellectuals who debated traditional Asian values vs. the goals of colonial modernity in the pre-World War period.  Scholars like Okakura Kakuzo and Rabindranath Tagore.

And I am of course also looking to practices in pre-Colonial “Latin” America and Africa as we are discovering that colonial practices destroyed the sustainability these populations had achieved over thousands of years and lead to current states of poverty.  I’m considering lifestyle, permacultural and social practices that fostered greater communities and well-being.  Examples of efforts to heal these communities can be seen in the following resources (for Africa and South Asia):  A Thousand Suns,  a permaculturalist on “Greening the Desert”Barefoot College,  and the work of Narayana Krishnan.

What are other theories, examples and practices that could offer those in the West a way toward a greater “progress” or “civilization” in how Gandhi might have understood it?  As the rest of the world “advances” and the climate and resources of the world change radically and constrict, how can we all adapt in ways that are positive and sustainable? What about the stories we’ve been telling ourselves, need to change? How do we need to re-define “leadership?” How do we need to re-consider “development?”

In debating the brewing “war” between Facebook, Twitter and GooglePlus it dawned on me that these services are really rather different. It would make greater sense for them to focus on and develop their strengths rather than race to homogenize themselves into identically mediocre platforms.

Twitter does something very unique and the kind of data dynamic that results from Twitters model, the way in which data flows in its network, is very different than that of Facebook because Facebook has primarily been a “walled garden.”  With the advent of groups, news pages, fan/business/institutional pages, this has become less so…but the interaction model is still very different than that of Twitter.  Facebook offers its non-person content files a different sense of “place” – something more static that can more easily collect threads of user content.  Twitter is “faster” and far more impermanent. This is not a better or a worse thing, just different.

Google Plus looks to offer a potentially unique blending of the two. Perhaps this is part of what Facebook is upset about….but one of GooglePlus’ strongest draws so far is its superior social filtering features – the intuitive and usable “Circles.”  See, users liked the ability to post within a walled garden…but we wanted to create rooms.  Facebook’s “lists” (among many other privacy features) were labryinthian nightmares.  But Facebook still has a world of content on there that it should develop ways to respect and protect (enabling searchability, the ability to tag and archive content) rather than trying to run after other services going “Me too!” and cursing the ingenuity of others. If Facebook doesn’t want to go the way of Yahoo’s mistreatment of Flickr or Delicious….it should pull its CEOs out of the parties and think hard about the Information Curation questions from the point of view of its Users (not its commercial sponsors).  My opinion guys – YMcertainlyMV.

While we’re discussing my opinion….I think there could be lots to learn from other network models that had advantages, but suffered executive hubris and neglect.  MySpace was a great site for small businesses and musicians.  Why? Let’s think about this…what could they do on MySpace that they could not do on Facebook?  I’ll touch on some of this later in this post, but feel free to chime in.

Tribe.net…..There is a great amount of content on Tribe.net.  What were the drawbacks in terms of Information Architecture….how did Tribe.net not succeed?  I am not talking about funding or policies..I’m talking primary about Information Architectural models. What was it about Tribe.net that made it “free-er” seeming than Facebook? What was off-putting?

And then there’s Livejournal. I could devote an entire post at least to the lessons we can learn from LJ.  There are many great features it has.  There are surely drawbacks as well.

My primary point however is that all of these need not try to be identical to each other. Yes, they could learn a lot from each other…but it is also good to have choice.  I enjoy Twitter in a different way than Facebook or GooglePlus.  If the latter two could evolve to pick up some of the archiving/search/usability features of LiveJournal….or allow for content promotion (while respecting artists’ content-ownership rights) like MySpace or Flickr….or allow for deep levels of cultural content like Tribe.net….We could really enrich the online cultural environment in ways that 1) in two months or two years content won’t be lost and 2) users could retain ownership of (or at least more easily control) their content rather than be merely providing free consumer research and promotional images and copy.

I’m enjoying the migration of personal/professional contacts over to GooglePlus this week and will soon document my thoughts regarding its difference from Facebook, but for now, there are features both networks glaringly do not offer.

I wish that Facebook or GooglePlus had social-bookmarking buttons to delicious.com or diigo.com for example, like published news sites offer.  It would be especially helpful if one is checking one’s feed during a time when one does not have the liberty to read an article, but wishes to flag it for later reading.

I also wish that there was a mechanism like the  ’memories’ function in Livejournal to save (and tag!) memorable posts. That Facebook has been popular for the past 4 years and one still cannot tag, archive, search or export posts like Livejournal is pretty sad. I don’t know how much Google+ will offer in this regard.  I suspect that between these technical limitations and their ‘we own your content’  TOS,  there might be an uptick in people writing in blogs and using Twitter/FB/G+ for merely social chat and link-sharing.

But yes, there is no digital archiving function in these social networks (at least not personal archiving), nor can one backup one’s content. The lack of any real search or backup for all the other kinds of non-person content (fan pages, groups, institutional and business pages) seems a great risk for content management and data preservation. The librarian in me is bothered by this considerably.  Twitter is (in theory) searchable and is also currently backed up by the Library of Congress. So far the only ones we know is crawling and saving data from Facebook is the NSA.  Google? I have greater expectations for you. Don’t go the Farmville route.

I am proud to be working at a company that is involved in pushing and training the future in educational game design: AMD’s Changing the Game Initiative - http://www.amd.com/us/aboutamd/corporate-information/corporate-responsibility/community/changing-the-game/Pages/information.aspx

Others that are working to support and develop this field include the MacArthur Foundation, E-line Media and non-profits such as:  http://www.instituteofplay.org/. These have come together to introduce: http://gamestarmechanic.com/

This was a great presentation given at AMD in April 2011: http://earthsky.org/human-world/alan-gershenfeld-on-video-games-for-learning-science

 

New Job~

I am excited to announce that I have found a private sector Digital Assets Management Librarian position working for an Austin large high-tech company.

Future posts will likely not detail job-specific information, but I do hope to explore database practices, current digital asset standards and my own personal interest…XML and the semantic web and how it applies to creative, intellectual content. As I follow leaders in this field I will attempt to summarize what I learn, particularly regarding data silos, interoperability and improving information retrieval.

Spring update

Current projects:

  • Volunteer Outreach and Social Media Strategist at Dolph Briscoe Center for American History.  Conducting an environmental scan of University department and faculty interests and CAH collections in order to produce a match-up report informing resource promotion and outreach.  Producing Strategic Plan for use of social media and iPad applications.
  • Student Technician (Audio/Video Digitization) at Harry Ransom Center.

Hope to graduate by this summer – looking for Digital Asset Management work in Austin!

As I witness my 6 year old’s engagement in games like Zombie Farm, with its complex rules and scenarios, I reflect on the tremendous cultural holdings of libraries, museums and archives and wonder how can we engage the next generation in this material? How can we make learning using archives and collections something that can meaningfully compete with traditional gaming narratives stemming from fantasy, horror and science fiction? What are the constructive elements that take content that is scientific, relates to premodern folklore or modern day fears…and translates it to an engaging game?  For decades the gaming industry has rested upon the work done by the pioneers of table-top gaming (D&D, etc.) and arcade games.  In the meantime, educational interactive gaming has not caught up, reamaining trapped in tired metaphors of flash-cards and treasure hunts.

A number of creative and analytical things are on my mind right now….I am in the initially messy ‘discovery’ stage of compiling issues, factors, observations, possibilities and visions. I am spurred on first by the amazing work of Game Researcher Jane McGonigal who persevered through recovery from a brain injury by creating a game out of it…a game that could prove useful for anyone dealing with recovery (from quitting smoking to perhaps behavioral plans for children with special needs): http://blog.avantgame.com/2010/07/superbetter-ignite-talk-and-kickstarter.html

I am additionally moved by Ali Carr-Chellman’s TED talk about how to re-engage boys in learning through interactive gaming:
http://www.ted.com/talks/ali_carr_chellman_gaming_to_re_engage_boys_in_learning.html

It then occurs to me…the metaphors in video games are similar to sports, scouts and to martial arts. They are about ‘leveling up’ (belts, badges, etc.), having ‘allies’, defeating opponents, working with teams, engaging in strategic thinking.

The narrative archs as stated before deal primarily with mythos from European-folklore based fantasy, East Asian folklore, space operas and martial-arts based dramas, Lovecraftian horror, Vampire fiction, Zombie fiction and military scenarios.

Contemporary app. games are gradually deviating from these, but they still in part stem from the original objectives set up in the age of table-top gaming development: mystery-solving, puzzle-solving, collaborative problem-solving with teams.

These are all things that are not found in our school system or museum and archive exhibits.

How can we successfully carry these over to games involving content in historical or cultural archives? How can we make such games familiar in template, engaging and meaningful?

Lastly, because the following videos struck a cord in me that I have yet to completely process in terms of its relevance and application:  The following 4th grade male teacher in Japan uses team and literacy activities to develop social and emotional empathy among children: http://www.youtube.com/watch?v=armP8TfS9Is

Can we develop games that encourage use and understanding of the materials of cultural heritage while also developing social and emotional literacy? Can we do this through games and activities?

Lots to chew on.

Lands beyond the LAMs

I have been hearing speakers at the iSchool from private industries and have been touring at local corporations – and it’s been eye-opening and exciting.  From a technological point of view I am very impressed and encouraged with the level of support that corporations give their digital assets management teams.

I think that given my years of working with a variety of databases managing everything from child development statistical data to computational engineering publications to photographs of global architecture to digitized newsclippings from the 19th century, I am prepared to work with diverse content and can adapt to many work environments. Just give me a good system that I can manage, organize, query data from, and analytical, taxonomic problems to tackle.

Drive-by update

Busy semester studying Information Architecture and Interactive Multimedia from Chinese professors and loving it!  Would love opportunity to work in Digital Assets Management and Content Strategy for LAMs –  (Libraries/Archives/Museums).

  • Re-designing a website for local performing arts collective as part of Interactive Multimedia Design/Development class. Working in 3 person team on webdesign using CSS, Flash, Photoshop and integration of social media.  Update:  And here it is!
    http://www.edb.utexas.edu/exchange-artists/
  • Site critique and web application development project as part of 4 person team in Information Architecture class.  [Currently exploring interested developers to code the design prototype - the Dean was very impressed with our concept!]
  • Digitization class exposing me to variety of digital preservation technologies from audio preservation to OCR and others.
  • GRA appointment working with digital video collection & metadata project.
  • Wrapping up digitization and cataloging project at the Harry Ransom Center – will be transitioning to video digital preservation project.
  • Trying to develop a group of MSIS students and graduates interested in teaching ourselves various Open Source technologies and collaborating on building projects for experience and portfolios.

I am now the Austin Museum Examiner for Examiner.com!

Check out my first review – of the Blanton Museum of Art’s exhibit of Matisse’s prints – on view now til August 22.

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